Use 3D Locker directly in Maya
Import 3D Locker assets with Arnold materials, then save your Maya work back to 3D Locker.
- Current version:
- 3.5.0
- Compatibility:
- Maya 2025 / Maya 2026
- OS:
- Windows
Key features
Import 3D Locker assets
Load downloaded Maya package ZIP files through the plugin.
Automatic FBX and textures
Builds the scene from package FBX and texture paths.
Arnold material wiring
Connects supported material data to aiStandardSurface.
Quad Remesh option
Choose Quad Remesh results included in the package when available.
Scene asset management
Manage imported assets and scene setup from the plugin.
Save Maya work to 3D Locker
Upload selected objects for GLB conversion and web/AR use.
GLB for web and AR
Saved assets work in the 3D Locker viewer and AR flows.
Web Animation (Phase 1)
Preserves Transform and Joint/Skin animation in GLB for Web Viewer playback. AR animation is not supported yet.
Installation
- Download the Maya plugin installer.
- In Maya open Windows > General Editors > Script Editor.
- Select the Python tab (not MEL).
- Paste the install code below and update the installer file path.
- Run the code, then check the 3D Locker menu in Maya.
- Fully quit Maya and relaunch to confirm the menu persists.
Update the username and filename to match your download location. Use an r"..." raw string for Windows paths.
import runpy
installer_path = r"C:\Users\user\Downloads\3d_locker_maya_plugin_installer_3_5_0.py"
runpy.run_path(
installer_path,
run_name="__main__"
)